Nintendo – Do or die

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Mobile represents Nintendo’s best shot at a future.

  • Nintendo has finally caved in to the inevitable and announced that its beloved gaming brands will now be making an appearance on smartphones and tablets.
  • While this probably signals the end of Nintendo as a hardware maker, I think it is the only way in which Nintendo will survive as a going concern.
  • Nintendo is entering into a partnership with game publisher DeNA which will create a multi-device membership service within which new games featuring the Nintendo characters will be offered.
  • Existing games running on Wii, Wii U and 3DS will not be ported over but these devices will have access to the new games.
  • This represents a massive change of direction for Nintendo.
  • Until now it has refused to make its gaming brands available on any hardware other than its own in order to drive sales of its own hardware.
  • When a company has a strong brand, competitive devices and desirable software this is absolutely the right strategy.
  • However, Nintendo’s brand has weakened materially and its devices are no longer competitive when compared to the offerings from Sony and Microsoft.
  • Consequently its gaming brands are at risk of falling into obscurity leaving the company and its shareholders with nothing of any real value.
  • By allowing its brands to sell on smartphones and tablets, Nintendo is opening up the possibility to sell hundreds of millions of games and of returning to the forefront of gaming consciousness.
  • The end result is likely to be lower revenues but much higher margins and absolute profits.
  • For the shareholder, the only thing that matters is absolute profit which is why I suspect the shares were up so strongly on the back of this announcement.
  • A few big hits will ensure that the next generation of gamers come to know and love Nintendo games and their characters thereby ensuring the company’s future.
  • Japanese managements have a horrible habit of holding out until it is too late but I think Iwata-san has just made it in time.
  • Nintendo has enough cash in the bank to invest in creating a great service utilising its beloved brands.
  • This is very likely to dampen demand for its hardware but it is not beyond the realms of possibility that mobile can act as an enticement for users to come back to Nintendo hardware at some point.
  • Mobile will only be a subset of all the games that are available and if users can be made to fall in love with Nintendo again on mobile, they may end up buying a Nintendo gaming device to experience the other games that are on offer.
  • I suspect that this is exactly Nintendo’s strategy which is why it has also announced the development of a new hardware platform called NX.
  • This is a long shot at best but Iwata-san’s sage actions give the company an outside chance at staying in hardware as opposed to none at all.
  • However, I think that Nintendo will end up having to close hardware development as it is very unlikely to ever achieve the scale required for it to be profitable enough to cover its cost of capital.
  • As a software developer, Nintendo will have lower revenues than before, but critically it will be more profitable than ever before with better cash flow.
  • Furthermore, by selling huge volumes at much lower prices, Nintendo can ensure the appeal of its gaming brands to a whole new generation of game players that up till now it has stubbornly ignored.
  • This move vastly improves the outlook for Nintendo giving it a shot at a real future rather than a long and painful kiss goodnight.

RICHARD WINDSOR

Richard is founder, owner of research company, Radio Free Mobile. He has 16 years of experience working in sell side equity research. During his 11 year tenure at Nomura Securities, he focused on the equity coverage of the Global Technology sector.

Blog Comments

“While this probably signals the end of Nintendo as a hardware maker, I think it is the only way in which Nintendo will survive as a going concern.” Once again, your understanding of the video game industry is remarkable one-dimensional. Nintendo had the top-selling console of February 2015 with the New 3DS. Not the top-selling portable console: the top-selling console overall. Nintendo’s life as a hardware maker is hardly in danger.

“However, Nintendo’s brand has weakened materially and its devices are no longer competitive when compared to the offerings from Sony and Microsoft.” The 3DS has sold over 50 million units, which is over ten times the number of PS Vitas that have sold (4 million), and is more than double the number of PS4s sold (20 million). Even the Wii U (9 million) has sold almost as many units as the Xbox One (10 million). You need to stop thinking that Nintendo’s only console is the Wii U.

“Consequently its gaming brands are at risk of falling into obscurity leaving the company and its shareholders with nothing of any real value.” Not even close. Nintendo has the best brands in the business, and sales of its games have only increased in 2014 with the release of Mario Kart 8 and Super Smash Bros. and a new Pokémon game. Majora’s Mask was the top-selling game of last month, beating out Call of Duty, Minecraft, and every other game. You need to understand what “obscurity” really means.

“The end result is likely to be lower revenues but much higher margins and absolute profits.” Well, you are right about one thing: Mobile games do make less revenue than Nintendo already makes. In 2014, the top ten mobile games (and in mobile, the top games make the lion’s share) made a total of 1.9B in revenue. Nintendo alone made 5.5 billion in revenue in 2014. Mobile revenue are small potatoes compared to Nintendo.

“A few big hits will ensure that the next generation of gamers come to know and love Nintendo games and their characters thereby ensuring the company’s future.” You have it backwards: Having a stable of characters that gamers know in love will help Nintendo to make some big hits in mobile.

“Mobile will only be a subset of all the games that are available and if users can be made to fall in love with Nintendo again on mobile, they may end up buying a Nintendo gaming device to experience the other games that are on offer.” Bingo.

1) top seller in one month in the weakest quarter of the year does not a recovery make.

2) Handheld dedicated gaming devices have a limited life. Clearly Iwata agreess with me.

3) I know what it means and by not addressing Mobile Nintendo was running the risk of really feeling that word. Oblivion fits too.

4) Only cash generation matters. Hardware will not generate cash long term. quite he opposite.

5) No. Because hundreds of millions of game players currently have no clue what Nintendo offers. Now it can address this

6) Hooray we agree on something!

1) It’s not just the one month: The 3DS was the highest-selling console of the year for 2012 and 2013. If you combine sales of the DS and 3DS, then Nintendo had the highest-selling console of 2011. And the DS was the highest-selling console each year from 2008 to 2010. The company with the top-selling console for six consecutive years is unlikely to exit the hardware business.

2) You weren’t talking about handheld games in your original statement, when you said, “its devices are no longer competitive when compared to the offerings from Sony and Microsoft.” Sony’s handheld console has sold 1/10th of what the 3DS has sold, and Microsoft doesn’t even have a portable system. You are obviously looking at the Wii U as the only Nintendo console, which is akin to evaluating Apple by Mac sales alone, and ignoring the iPhone.

3) The Nintendo 3DS is a mobile system, as was the DS. You really need to stop thinking that “mobile” only means “phones.”

4) Again, Nintendo gets more cash generation from one weekend of Pokemon sales than most iPhone games make in a year. The reason that Nintendo can charge $40 for a game is because it runs on dedicated hardware that is optimized for a great gaming experience. The phone gaming market refuses to pay more than $1 for most games, and they are increasingly balking at even paying that $1. Mobile-game pricing is a race to the bottom, as companies work harder and harder to milk the whales, while compromising the game experience for everyone else. Much like Apple, Nintendo believes that people will pay more for a better experience, and their portable console sales have proven them correct.

5) Nintendo is the most recognized gaming brand in the world. In a worldwide study, more people recognized Mario than recognized Mickey Mouse. Of the top ten best-selling consoles of all time, Nintendo has numbers 2, 3, 5, 9, and 10, and the 3DS is currently at 11. Nintendo has sold more consoles than Sony and Microsoft combined. So I think it’s a bit hyperbolic to claim that millions of game players have no clue what Nintendo offers.

But yes, we can agree that Nintendo’s foray into “mobile” gaming will raise their brand recognition and awareness. But saying that their mobile games signal the end of their hardware business would be like saying that Apple’s iPhone means the end of their dedicated computer hardware.

6) Hooray we agree on something!